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Nov 29, 2024
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Undergraduate Catalog 2023-2024 Archived Catalog
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CS 3333 Game Design 1Three hours (On Campus) This course teaches game designers to learn to craft a story arc that compels the audience to keep playing. This course includes three units of projects: a short analysis paper about “railroading” or linear games, with a CYOA story sample; a “sandbox” or open-world table-top game like a 10-page D&D module; and a 4-6 week project that involves programming in any computer language, whether one the student is already proficient in, or one that fits their game model. This final “interactive fiction” (text adventure) foundation also introduces artificial intelligence techniques for creating lifelike behaviors in characters and computer opponents. An additional fee may be associated with this course.
Prerequisites: CS 1113 and either EGL 1023 or EGL 1093 Offered on campus Spring semester (even-numbered years)
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