Nov 29, 2024  
Undergraduate Catalog 2023-2024 
    
Undergraduate Catalog 2023-2024 Archived Catalog

CS 3333 Game Design 1

Three hours (On Campus)
This course teaches game designers to learn to craft a story arc that compels the audience to keep playing. This course includes three units of projects: a short analysis paper about “railroading” or linear games, with a CYOA story sample; a “sandbox” or open-world table-top game like a 10-page D&D module; and a 4-6 week project that involves programming in any computer language, whether one the student is already proficient in, or one that fits their game model. This final “interactive fiction” (text adventure) foundation also introduces artificial intelligence techniques for creating lifelike behaviors in characters and computer opponents. An additional fee may be associated with this course.

Prerequisites: CS 1113  and either EGL 1023  or EGL 1093  
Offered on campus Spring semester (even-numbered years)