| |
Mar 14, 2026
|
|
|
|
|
Undergraduate Catalog 2025-2026 Archived Catalog
Game Design, B.A.
|
|
Student Learning Outcomes
- Students will be able to apply programming and graphic design knowledge to designing a gaming product.
- Students will be able to demonstrate writing skills relevant to storytelling in game design.
- Students will be able to anticipate, identify, and resolve moral and ethical dilemmas through their understanding and application of the Christian worldview.
|
University Core Curriculum - 33 hours
Program requirements satisfy 15 of the 48 hours in the Core Curriculum. - Three hours of the Arts and Humanities elective area are satisfied by EGL 2273 .
- The Mathematics elective area is satisfied by MTH 1163 .
- The Social and Behavioral Sciences elective area is satisfied by PSY 1013 and PSY 3423 .
- The Intercultural Engagement elective is satisfied by one of the following: HST 3283 , HST 3433 , HST 3443 , HST 3483 , or POL 3253 .
Core Curriculum Courses Game Design Core - 47 hours
History Elective
One of the following Literature Elective
One of the following Minor field, area of interest, or electives as necessary to complete minimum total hours
This academic program requires 19-22 elective credits (depending upon minor choice). Under federal regulations, financial aid is generally limited to course work that applies to your declared program of study. Courses outside your program requirements, including excess electives, may not be eligible for financial aid. Adding a double major, double degree, minor(s), specialization(s), an Accelerated Master’s Program, or making other changes, may impact the number of elective credits that will be covered by financial aid. Please review your degree plan and consult with your academic advisor prior to registering for any course that is not required for your program of study. Courses not covered by financial aid are the financial responsibility of the student. Minimum total semester hours - 120
|
|
|